Special Resource Material Developed by the Center


Title: About Gamified Learning and Intrinsic Motivation for Classroom Learning (Info Resource)

Description: Games have long-been advocated as a way to engage and re-engage student in classroom learning. In their most sophisticated form, the practices are referred to as gamification and are based on the theory of gamified learning. Available research cautions that participation in a game doesn’t guarantee engagement in and may work against enhancing intrinsic motivation for classroom learning.

Access at:   http://smhp.psych.ucla.edu/pdfdocs/gamil.pdf